Gfxbench gl
![gfxbench gl gfxbench gl](https://cdn.fileplanet.com/scrs/at/gfxbench-gl-6.jpg)
You can compare your benchmark results with all the other uploadedresults at our website: If you need any help, please contact us via email at 3.1 is a free, cross-platform and cross-API 3D graphicsbenchmark that measures graphics performance, long-term performancestability, render quality and power consumption with a single,easy-to-use application.GFXBench 3.1 adds advanced OpenGL ES 3.1-features and new specialtests to the popular GFXBench 3D graphics benchmark.New features:Manhattan 3.1 test: GPU-intensive OpenGL ES 3.1 test using advancedAPI-features for testing the latest high-end mobile devices(Features: Compute shaders, Indirect draw-calls, HDR, enhancedDepth-of-Field, etc.)Enhanced low-level tests: ALU2, Texturing, Driver Overhead 2 –replacing the original low-level tests of GFXBench 3.0, these ES3.0 tests better approximate the workload of the ManhattantestDetail graphs: all test results are now augmented with temperature,CPU & GPU frequency, and frame time graphs to provideadditional in-depth information.
GFXBENCH GL FREE
Please note: The benchmark needs at least 300 MB free space on thedevice.
![gfxbench gl gfxbench gl](https://images.sftcdn.net/images/t_app-logo-l,f_auto/p/deef106e-fe7c-415d-b6b3-e037ab1dff14/1589192331/gfxbench-gl-icon.png)
Render quality test: Measures the visual fidelity provided by thedevice in the high-end gaming-like scene Multi-lingual, easy-to-use user interface: device comparison withinthe application by downloading the complete GFXBench database,extensive system information. Features from GFXBench 3.0: Battery and Stability test: Measures the device’s battery life andperformance stability by logging frames-per-second (FPS) andexpected battery running while running sustained game-likeanimations (the T-Rex scene). Just press and hold the score onthe results tab to view them. New features: Manhattan 3.1 test: GPU-intensive OpenGL ES 3.1 test using advancedAPI-features for testing the latest high-end mobile devices(Features: Compute shaders, Indirect draw-calls, HDR, enhancedDepth-of-Field, etc.) Enhanced low-level tests: ALU2, Texturing, Driver Overhead 2 –replacing the original low-level tests of GFXBench 3.0, these ES3.0 tests better approximate the workload of the Manhattantest Detail graphs: all test results are now augmented with temperature,CPU & GPU frequency, and frame time graphs to provideadditional in-depth information.
![gfxbench gl gfxbench gl](https://cdn.fileplanet.com/scrs/aqf/com.glbenchmark.glbenchmark27/screenshots/H3PFksRC3_ipWsncN5xCha7tk25mZIX1Tx9pDrKjMNI-U2V2Aq9WhJDWW56XlGQL2W5o=w720-h310.jpg)
GFXBench 3.1 adds advanced OpenGL ES 3.1-features and new specialtests to the popular GFXBench 3D graphics benchmark. GFXBench 3.1 is a free, cross-platform and cross-API 3D graphicsbenchmark that measures graphics performance, long-term performancestability, render quality and power consumption with a single,easy-to-use application.